Batid
Batid is a Filipino word that means "to be known" or "to be aware." It also refers to the goal of the game to enhance students' awareness and understanding of sexual harassment and gender discrimination, fostering empathy and informed decision-making.
GAD (Gender and Development)
The organization behind the project, focusing on educating students about their rights and fostering safe spaces within PLSP.
Barkong Papel
This word entry introduces the Filipino term Barkong Papel, which refers to the irony of sending messages or thoughts without certainty of being heard. It also ties into the game’s purpose of raising awareness rather than providing solutions, encouraging users to take action on social issues.
Azul
Azul It's the color theme for the game, symbolizing calmness and space, aiming to create a peaceful and safe atmosphere for users.
SOGIE Bill
Central to the game’s legal framework, teaching users about anti-discrimination laws and their relevance in creating safe environments.
Rainbow Lane
A pedestrian lane that supports the LGBTGI++ community, promoting inclusivity and visibility in public spaces.
All Gender CR
A restroom facility that is inclusive of all genders, providing a safe and respectful space for everyone, regardless of their gender identity.
PLSP (Pamantasan ng Lungsod ng San Pablo)
Represents the game's target community, where it aims to educate and foster an inclusive academic environment.
Sexual Orientation
Explains diversity in attractions and helps users understand the need for respect and equality regardless of orientation.
Gender Identity
Educates users on respecting individuals' self-identified genders, emphasizing inclusivity.
Gender Expression
Promotes awareness that gender expression is diverse and should not lead to discrimination or harassment.
Transgender
Introduces users to the challenges transgender individuals face and encourages supportive behaviors.
Asexual
Helps users understand the spectrum of sexual orientations, promoting respect for asexual individuals.
Bullying
Educates users about different forms of bullying and their impact, promoting anti-bullying behaviors.
Cyberbullying
Highlights the dangers of digital harassment and teaches users how to combat and report it.
Verbal Bullying
Provides scenarios showing the emotional impact of hurtful language and ways to intervene.
Physical Bullying
Demonstrates its severe consequences and the importance of reporting and preventing such acts.
Sexual Harassment
Core focus of the game, educating users on recognizing and addressing various forms of harassment.
Catcalling
Portrays how seemingly minor acts contribute to a culture of harassment and how to respond appropriately.
Bawal Bastos Law
A central theme of the game, teaching users the legal framework for ensuring safe and respectful environments.